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History of Computer Game Design -
A course at Stanford that provides a historical and critical approach to the evolution of computer and video game design. Syllabus and course notes.
http://www.stanford.edu/class/sts145/ Center for Computer Games Research -
IT University of Copenhagen. Researching game aesthetics, game design, game spaces, game worlds, gaming cultures, and learning in games.
http://game.itu.dk Simulations and Gaming, Indiana University -
Taught by Kurt Squire. Syllabus, schedule, assignments.
http://www.indiana.edu/~games/ Exploratory Learning Through Simulation and Games -
Home page of EDTEC 670 course at San Diego State University.
http://edweb.sdsu.edu/courses/edtec670/ Trans-Reality Game Lab -
Applied research lab specifically looking at game form. Part of the Interactive Institute (Sweden).
http://www.tii.se/game/ Public school teacher using games in the classroom -
Website of Bill MacKenty, technology teacher at a traditional public school using video games in the classroom. Provides strategies for using games in teaching, including notes on assessment, and supplies pedagogically specific reviews of video games.
http://www.mackenty.org
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